mojira.dev
MC-269763

Scroller in Realms screen renders translucent pixels as opaque, unlike elsewhere

More loosely relates to these issues: MC-144009 MC-145821 MC-164001 MC-165403

The bug

If scroller.png is given a translucent texture, it will correctly render as translucent in most contexts. However, in some realms menus, it renders completely opaque, which is notably inconsistent.

How to reproduce

  1. Download and apply the attached resource pack

  2. Navigate through menus that have a scroll bar

  3. Go to Realms

Expected results

All places that use the scroller would render it as translucent.

Actual results

Most do, but this screen has it as opaque for some reason.

Linked issues

MC-109447 Inconsistency in transparency of GUI PNG files - only some can be transparent + hover-bugs Resolved MC-165036 Boss bars with the notched style are rendered incorrectly if more than one boss bar is active Resolved MC-165182 Inventory/GUI textures no longer handle translucent pixels correctly Resolved MC-174732 Semi-transparent status effect textures do not render correctly in the inventory or beacon UI Resolved MC-192307 Accessibility icon does not support semi-transparent pixel Resolved

Attachments

Comments 1

This issue has been fixed in 1.20.5 Pre-release 2 alongside the fix of MC-269619.

muzikbike

(Unassigned)

Confirmed

Rendering, Resource Packs, Textures and models

translucency-nonfunctional

1.20.4, 24w12a

1.20.5 Pre-Release 2

Retrieved