mojira.dev
MC-269937

World list buttons render translucent pixels as opaque

More loosely relates to these issues: MC-144009 MC-145821 MC-164001 MC-165403

The bug

None of the button textures used for the world select menu screen will render translucent pixels as translucent if provided a texture containing them.

How to reproduce

  1. Download and apply the attached resource pack

  2. Enter the singleplayer menu

Expected results

Translucent triangles.

Actual results

Opaque triangles.

Linked issues

MC-109447 Inconsistency in transparency of GUI PNG files - only some can be transparent + hover-bugs Resolved MC-165036 Boss bars with the notched style are rendered incorrectly if more than one boss bar is active Resolved MC-165182 Inventory/GUI textures no longer handle translucent pixels correctly Resolved MC-174732 Semi-transparent status effect textures do not render correctly in the inventory or beacon UI Resolved MC-192307 Accessibility icon does not support semi-transparent pixel Resolved

Attachments

Comments 4

Can confirm, this relates to MC-269936.
Please note there is no need to make a report about the same bug with the same resource pack when you can provide the bug about this resource pack in 1 report, which in this case is MC-269936.

Are you confirming the report or claiming it's a duplicate?

jiingy Well I can confirm the bug, but it relates to MC-269936.

This bug describes behaviour in the world list menu, whereas MC-269936 describes behaviour in the resourcepack and datapack menus. This is not a duplicate however it does relate.

muzikbike

(Unassigned)

Confirmed

UI

translucency-nonfunctional

1.20.4, 24w12a, 24w13a, 24w14a, 1.20.5 Pre-Release 1, 1.20.5 Pre-Release 2, 24w19b

24w33a

Retrieved