Discovered while testing MC-265218 and MC-261324. In creative mode and spectator mode, players promptly cease burning, leading one to anticipate their air supply would replenish. However, the air gauge remains static, neither decreasing nor increasing. Furthermore, transitioning into spectator mode causes the player to thaw out in powder snow. Nevertheless, if the switch to creative or spectator mode occurs while submerged, the air level does not regenerate. Whether this constitutes a feature request is debatable, but I perceive it as an inconsistency warranting consideration by Mojang.
steps to reproduce
/scoreboard objectives add playerAir air
Place a repeating command block and power it
Put the following command into the repeating command block:
execute as @a run title @s actionbar {"score":{"name":"@s","objective":"playerAir"}}
Enter underwater while in survival or adventure mode
Switch to creative or spectator mode
Observed: Upon entering creative or spectator mode, your Air does not replenish. Additionally, returning to survival mode does not restore your Air, allowing for the issue to be reproduced without commands.
Expected: Your Air would refill when in creative mode.
Linked issues
discovered while testing 2
Attachments
Comments 4
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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Although marked as working as intended, the game no longer behaves as described in the report as of 1.21.4 Pre-Release 1, meaning the issue has been fixed. I recommend forward-resolving MC-189612 as a duplicate of this issue.
Can confirm. The air does refill however when you leave the water