mojira.dev

Gullyman4

Assigned

No issues.

Reported

MC-279911 Dead entities are no longer extinguished by water Won't Fix MC-279909 Big salmon occasionally suffocate when released from a bucket Community Consensus MC-279907 Bucket entities lose all equipped items when picked up and replaced with a bucket Invalid MC-279905 Bucket entities lose their effects when picked up and replaced with a bucket Community Consensus MC-279904 Bucket entities reset their attributes when picked up and replaced with a bucket Community Consensus MC-279903 Auto-jump does not take the minecraft:jump_strength attribute into account Community Consensus MC-279902 Missing animation when mounting an entity Works As Intended MC-279843 Bundles can remain in the open state when taken out from saved hotbars Won't Fix MC-279535 Armor stands are no longer set on fire or destroyed by campfires Awaiting Response MC-279532 Dying mobs with the wind charged effect can change the activation states of redstone components and extinguish lit candles, even when mobGriefing is false Won't Fix MC-279520 Blocks replaced within obsidian pillars when respawning the Ender Dragon are deleted Confirmed MC-279517 Blocks replaced by end gateway generation are still deleted Community Consensus MC-279506 Loyalty tridents do not return immediately when they collide with a world border Works As Intended MC-279501 A baby panda sneezing can not drop slimeball if the gamerule doMobLoot is set to false Works As Intended MC-279494 Mobs no longer drop their saddles when the gamerule doMobLoot is set to false Won't Fix MC-279444 The wind burst enchantment sometimes fails to launch the player when hitting mobs while above an open trapdoor or fence gate Community Consensus MC-279443 Using the wind burst enchantment, mobs can change the activation states of redstone components and extinguish lit candles, even when mobGriefing is false Won't Fix MC-279353 The minecraft:fall_damage_multiplier attribute doesn't function when riding specific rideable mobs Fixed MC-279351 The player's movement does not impact projectiles fired from a crossbow Community Consensus MC-279242 Kelp, twisting vines, weeping vines, and cave vines can no longer be stacked above or below one another by placing Fixed

Comments

Thanks for your advice! I've created separate tickets for these: MC-279904, MC-279905, and MC-279907.

This issue has been present since version 17w43a. May relate to MC-273785.

This issue has been present since version 17w43a. May relate to MC-138154.

Definitely working as intended like MC-209901.

No, this happens since 1.14. Did not happen in 1.13.2. Most likely caused by fix of MC-137688 and MC-137647.

Relates to MC-273770. I believe this was caused by inventory changes behind the scenes.

I would like to mention a spelling error in the description.
<blockquote> Throwable projectiles like snowballs, eggs, etc. are no rendered for the first 2 ticks when being nearby to prevent them from flashing on the screen.</blockquote>
After fixing this you can delete my coment.

Could someone correct the summary? Dismounting places you in the same space as you, not the same space as your mount. This can clearly be viewed in the attached video. Does not affect minecarts too.

Java edition fix reverted in 25w03a. See MC-279494.

Still affects, making farmland with hoe MCPE-164731, MCPE-167133, MCPE-189880. This was not a valid parity issue.