If the player is holding a food item with a custom using_converts_to
tag inside its food
component and they open their creative inventory or click on any item in it, the food item moves up and down on the screen.
How to reproduce:
Run the following command:
/give @s minecraft:cooked_beef[minecraft:food={nutrition:8,saturation:12.8,using_converts_to:{id:"minecraft:stick"}}]
Switch to creative mode.
Open your inventory.
→ ❌ The food item animates.Click on another item in your inventory.
→ ❌ The food item animates again.
Expected result:
The item would not animate randomly.
Observed result:
The item moves up and down when the inventory is opened or updated.
Linked issues
is duplicated by 1
Attachments
Comments 3
Can confirm. Additionally this does not apply for items having this component as a default (like a Mushroom Stew)
Can confirm. Only occurs with the Creative mode inventory, by the way.