Can confirm for 1.21.6-pre2: Additionally this does not only apply to the hotbar, it applies to many more UI elements (Scoreboard, Bossbar, Chat, Titles).
This also applies to switching “subservers” that are located behind a proxy.
[media]Can confirm this. It additionally not only applies to centered or rotating text displays, it also affects bold static title text (depending on the gui scale the gaps appear at different positions)
/title @s title {"text":"vmVM","bold":true}
1.21.3:
[media]1.21.4:
[media]In my opinion this is not a bug. The resource is not 1.21.2+ compatible, because it mentions shaders that does not exist. The core folder needs to be added in the vertex and fragment fields in the json file. This changed in 1.21.2.
I attached a fixed version, where I've updated the resource pack to 1.21.2.
Have not tested/updated/fixed functionality, only fixed the pack loading.
Can confirm 1.21.2 Pre-Release 4.
Not sure if I just never noticed it or it became more visible due to the bigger fish size.
This issue additionally causing some projectiles passing through entities when launched directly beneath them and the entity is moving towards the projectile source, as the entity bounding box is already inside the projectile's bounding box.
[media]Can confirm 1.21
Can confirm 1.21
Can confirm. Additionally this does not apply for items having this component as a default (like a Mushroom Stew)
Can confirm. To be able to just hide the default values (e.g. hiding Attack Damage & Attack Speed of a Sword), you'll have to add the default values as a new attribute modifier.
A syntax like
/give @s netherite_sword[attribute_modifiers={show_in_tooltip:false}]
would help a lot. Currently you would need to add all default modifiers, which would be something like
/give @p netherite_sword[attribute_modifiers={modifiers:[{"type": "minecraft:generic.attack_damage","amount": 7.0,"id": "minecraft:base_attack_damage","operation": "add_value","slot": "mainhand"},{"type": "minecraft:generic.attack_speed","amount": -2.4000000953674316,"id": "minecraft:base_attack_speed","operation": "add_value","slot": "mainhand"}],show_in_tooltip:false}]
This is much more difficult and most importantly changes based of every item type.
Can confirm 1.20.6
Can confirm 1.20.4
can confirm 1.20.3 rc1
Thanks for fixing <3
https://www.minecraft.net/en-us/article/minecraft-1-20-3-pre-release-1
Sure, I've changed this section.
Can confirm 23w46a
Can confirm 23w45a
Can confirm 23w45a
Can confirm 23w44a
On a local server with much power the issue is barely visible, to reproduce it for a longer period of time I’ve spun up a testing server with limited CPU power using