When using a wolf armor item on a wolf, the Times Used
statistic will not increase, despite the player using the item for its intended purpose.
Steps to Reproduce:
Create a new world (for empty stats)
Spawn/Summon a wolf
Tame it with bones
Equip wolf armor onto it
Check the
Items
tab in the statistics screen
Observed Behavior:
The statistic for wolf armor will not be present, despite using the item.
Expected Result:
Because the player cannot equip wolf armor and it is intended for wolves to wear, the statistic should increase because the player is using the item for its intended purpose. The current behavior is unlike player armor, which does increase its Times Used
stat when equipping it.
Screenshots/Videos:
[media]
Notes:
Related to other similar issues:
Linked issues
duplicates 1
Attachments
Comments 2
Thank you for your report!
We're tracking this issue in MC-54972, so this ticket is being resolved and linked as a duplicate.
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Can confirm.