Biome ambient loop
sounds (such as the ones in the nether) stop passively playing until the player either rejoins their world, restarts the game entirely or enters another biome after reloading resource pack assets.
Steps to Reproduce:
Turn down all audio sliders other than
Ambient/Environment
Enter a Basalt Deltas biome
Reload game assets using F3 + T
Observed Behavior:
The biome ambient loop
audio will stop playing entirely (only the additions
audio will play), and not come back on until the player rejoins the world, relaunches the game or enters another biome.
Expected Result:
The biome ambient loop
audio would continue passively playing after the asset reload, or restart again.
Screenshots/Videos:
May need to turn up device audio to hear.
[media]Notes:
This was originally part of MC-194284, but was split off in favor of keeping all instances of this issue separate.
Linked issues
relates to 5
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