mojira.dev
MC-200131

Minecart rolling sound stop playing until you rejoin or relaunch after reloading assets

Passive minecart rolling sounds stop passively playing until the player either rejoins their world, or restarts the game entirely.

Steps to Reproduce:

  1. Place down a track of rails

  2. Place a minecart on the track, enter it

  3. Gain momentum either by movement, or powered rails

  4. Reload game assets using F3 + T

Observed Behavior:

The passive minecart rolling audio will stop playing entirely, and not come back on until the player rejoins the world, or relaunches the game.

Expected Result:

The audio would continue passively playing after the asset reload, or restart again.

Screenshots/Videos:

May need to turn up device audio to hear.

[media]

Notes:

Related to MC-274182

Linked issues

Attachments

Comments 11

Can confirm in 20w51a.

Can confirm in 21w03a.

Can confirm in 21w06a.

Can confirm in 1.16.5 and 21w10a.

1 more comments

Can confirm in 21w13a.

I've encountered this bug in 23w42a. Said bug also takes effect upon audio output device change (I.E., unplugging a headset).

[media]

Affects 1.21, requesting ownership.

Can confirm in 1.21.5 too, sorry opened a duplicate bug. Please remove my report:

MC-298500

It is very easy to reproduce this bug as reloading assets triggers the bug. I can stand next to minecarts making sound and once I reload the assets (F3+T) the only sound thats stopped working is the rolling minecart sound.

turtle0216

[Mod] Jingy

(Unassigned)

Confirmed

Resource Packs, Sound

minecart, resource_reload

1.16.3, 20w46a, 20w51a, 21w03a, 1.16.5, ..., 21w13a, 1.17, 1.20.4, 1.21, 1.21.5

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