According to the 24w33a changelog:
Any item or block which can be crafted must inherit the highest rarity of its crafting ingredients.
Crafting a shield and an ominous banner together does not result in an uncommon shield, even though the ominous banner is uncommon.
How to reproduce:
Give yourself a shield and an ominous banner.
Either open the survival inventory or place down a crafting table and open its GUI.
Place the shield and the ominous banner in the crafting slots.
Look at the crafting output.
Expected result:
The decorated shield resulting from the crafting recipe would be uncommon, since the highest rarity of its ingredients is uncommon.
Observed result:
The decorated shield resulting from the crafting recipe is common, despite the ominous banner used as an ingredient.
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@Benats Please do not confirm reports for versions that have already been marked as affected. Comments like these only add unnecessary noise.
Can confirm. Relates to MCPE-184855 MC-275485 and MC-275487