Discovered while testing MC-206684.
The bug
If, using components, an item is assigned the spyglass_in_hand model, then held by a fox, it will be held strangely as though penetrating the nose.
How to reproduce
/give @s sweet_berries[item_model="minecraft:spyglass_in_hand"]
Drop on the ground
Have a fox pick it up
Expected results
The spyglass would be held in a way that makes sense, e.g. horizontally in the mouth area.
Actual results
Comically oversized nose piercing
How to fix
Presumably something needs done in the json model file to rotate and scale it and move it to the correct position.
Linked issues
Attachments
Comments


Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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Can confirm.