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MC-276753

Foxes incorrectly hold items with the spyglass_in_hand model

Discovered while testing MC-206684.

The bug

If, using components, an item is assigned the spyglass_in_hand model, then held by a fox, it will be held strangely as though penetrating the nose.

How to reproduce

  1. /give @s sweet_berries[item_model="minecraft:spyglass_in_hand"]
  2. Drop on the ground

  3. Have a fox pick it up

Expected results

The spyglass would be held in a way that makes sense, e.g. horizontally in the mouth area.

Actual results

Comically oversized nose piercing

How to fix

Presumably something needs done in the json model file to rotate and scale it and move it to the correct position.

Linked issues

Attachments

Comments

BugTracker

Can confirm.

[Mojang] Triage Team

Thank you for your report!
After consideration, the issue is being closed as Won't Fix.

Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.

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muzikbike

(Unassigned)

Community Consensus

(Unassigned)

24w37a

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