When you freeze and unfreeze the game during the tick sprint effect, the game will automatically freeze the game when the tick sprint effect stops or you end it, even after unfreezing the game.
How to reproduce:
Execute the following command:
/tick freeze
Execute the following command:
/tick sprint 3d
(The amount of time doesn't matter, this is just an example.)
Execute the following command while the game is still sprinting:
/tick unfreeze
Execute the following command:
/tick sprint stop
→ ❌ The game will freeze, even though the command from step 3 should have unfrozen it.
Expected result:
The game would stop sprinting and run normally after interrupting the sprint.
Observed result:
The game stops sprinting but freezes again, even though it was unfrozen earlier.
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Comments 3
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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Can confirm in 1.21.2-pre5.