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I still get the error when executing the command, so I don’t know what happened in your case.

(I also updated some other libraries)

Actually, I now cannot reproduce this bug anymore. The command you gave also works. I recently updated xdg-desktop-portal, so that might have fixed it.

It feels like this bug is more common in 26.3 Snapshot 8.

No, MC-311092 occurs when turning the camera, whereas here the stutter occurs when breaking blocks or interacting with something.

If I have read correctly, that ticket only mentions grass generating on solid (but invalid) blocks, whereas here grass generates over water and other grass.

[media: 2026-08-15_12.10.59.png]

Fixed in 26.3 Snapshot 8.

Fixed in 26.3 Snapshot 8.

Fixed in 26.3 Snapshot 8.

Updated the description.

It now does for me, too. I probably confused the Minecraft instances I had open.

I have updated the description accordingly.

Thanks, I missed that.

[media: 2026-04-09_11.20.01.png]
[media: 2026-04-09_11.18.52.png]

Having the same issue on Fedora KDE Plasma using Wayland.

My specs are: i9-10900k, RTX 2070 SUPER, 32 GB RAM.

Can confirm. My FPS went from around 800 to 120. With Vulkan in 26.2 Snapshot 1, it is even worse and I get 60 FPS, while it is still 120 with OpenGL.

They are actually not the same thing. I created MC-186068 after erroneously upgrading the world from a previous version. 20w22a is thus not an affected version for MC-186068 if this bug report is to be moved over there.

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