mojira.dev
MC-280490

OpenGL errors are spammed in the log randomly

The attached error message was spammed in huge amounts once I had created and entered a world, and when I was flying around in another world randomly. I cannot reproduce this anymore, however, even on the same seed.

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Comments 8

Was there a resource pack enabled when the errors showed up?
Also could you please screenshot the F3-screen? Thanks!

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I did not have any resource packs enabled. In the attached image I managed to screenshot the F3 screen while the errors were being spammed.

Does this issue still occur in 1.21.5 Pre-Release 1?

I cannot reproduce this bug in 1.21.5-pre2.

I am able to reproduce this issue in 1.21.5-pre2, however this didn’t happen on my end in 25w10a and I was unable to test it on pre1 due to MC-293618.

I am getting various OpenGL errors when doing about anything in the game, but I can’t reliably find what might cause it. Sometimes happens on menus, when entities are present, breaking blocks or loading chunks.

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@syarumi Do you notice any visual errors as a result of the messages?

As far as I could tell, I didn’t notice any visual errors. Just the log errors.

@syarumi We believe your issue is the same one as MC-293754, and that the original one reported here was fixed in a prerelease.

J Z

(Unassigned)

Confirmed

Platform

Important

Debug, Rendering

25w10a

1.21.5 Pre-release 2

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