Particles are rendered differently depending on whether or not clouds are enabled in Fabulous mode!
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I've noticed that when clouds are off, and graphics are set to Fabulous!, the particles appear to be doubled up. This could be related to MC-278096 or possibly duplicate it.
See the top right edges of the smoke particles:
[media]Thank you for your report!
We're tracking this issue in MC-278096, so this ticket is being resolved and linked as a duplicate.
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Can confirm.