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MC-279056

Wrong narrator language on first start.

Wrong narrator language on first start. (On recent versions.)

When you start the game for the first time, the narrator start to speak, but, it use the default Windows narrator voice, and since i'm French, Minecraft use the French narrator to say an English phrase.

 

It's not a good thing to make Minecraft say an English sentence after starting the game for the first time, it should use the default system language with the default narrator, and then if the system language is not English, the game use the English narrator voice to tell the English version of the sentence.

I think it's the best thing to do since Minecraft is a very well known game, non-english people could buy it for the first time and don't understand what the game is saying using the wrong voice, so, for non-english persons with vision issues it could be cool to play the text in their system language.

Linked issues

Comments 8

To reproduce./

1) Make a new Minecraft instance (with a new configuration, so in another directory).

2) Open the game with sound enabled.

3) Just listen to the narrator.

This ticket duplicates MC-118526 and, tangentially, MC-270578.

Ok, thank you for the information and sorry for making a similar ticket.

Do you think i should suggest to Mojang to use the system language as well as the english language for that using the suggestion feature?

I think it's an error that should be fixed (even if the others say it's not an error, i still consider this as an issue in the game), when creating a new instance of the game, it always say the sentence in english with the french voice, meaning that the target of this accessibility feature is only english people, it would be a bit confusing for someone who don't speak english at all to listen to an english sentence using the wrong tts voice, this make saying that the user can enable narrator at the first start nearly useless for a lot of non-english with big vision issues.

For the narrator voice for the rest of the game, it's not a problem since you can choose the language on your system and on the game, but you can't choose the game language at startup before listening to the english text of the narrator. If i was a blind german who don't know english for example, i would open the game, and hear a strange text of another dialect with buggy german voice instead of a correct thing.

Fixing this won't hurt and can help some people, i know someone who is almost blind and can't read at all (but can still see the game a little) who use the narrator, fortunately, he know both french and english, but it's not the case of everyone, it would be cool to at least say the sentence in the system language, this will show that Mojang care about every languages for accessibility and make this game more accessible, and prevent anyone from hearing english text playing in the wrong voice any times, i think Minecraft should add a "System" language (with the name translated in the system language) that will be used by default to make the correct narrator text play on the system.

Well, it was marked as resolved even if it's not resolved since the current solution for that is to learn english and change the system language because the game only care about english persons at first startup, i will ask Mojang directly, sorry for making this ticket here, maybe the mod think it's more a feature suggestion than an actual issue.

"Resolved" does not mean the described issue has been fixed or has a solution of any kind. It just means that the ticket in question is closed as opposed to being "Open." In this case, this ticket was resolved as a duplicate of MC-118526, since it describes the exact same issue as that one.

Ok, thank you, i'm new to the Mojira community so i was a bit confused about this marked as duplicate of MC-110526 since this one is marked as "working as intended", i will try to suggest the feature to Mojang to improve the accessibility features, thank you for your precisions!

Reports can be marked as a duplicate of reports that are WAI. In this case, see @unknown's comment on the parent report for why it was resolved as such.

I see why the ticket was marked as duplicate, but i don't think it's entirely related to MC-110526,  my report is more like "the game's accessibility text for narrator is always english and does not match the operating system's language", i think my report was a bit misunderstood because it was poorly written.

What i was saying technically is that accessibility should by default match the os language to make sure the user understand it, plus, since installing Windows in another language will by default make the narrator use the chosen language and Minecraft is owned by Microsoft, the best thing to do is to make the default language match the os langauge if the game have it, the only way for the users needing this message at the first startup to hear it correctly is to learn english and change Windows narrator settings. And i don't think an accessibility thing should be locked in a unique language.

 

But i understand your point here, technically, the game is working as intended since it's english by default and inform the user that the narrator can be enabled using the current language, so it's not really a bug, but more a feature request that would be useful to correct something that look like a bug, sorry for duplicating, i will be more careful next time.

It was my first report, at least it wasn't entirely useless since it make me know how Mojira work in more details, i will try to chase some bugs and try to replicate every reports that wasn't already tested by the community.

Luzimia

(Unassigned)

Unconfirmed

(Unassigned)

1.21.4

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