What happens:
When falling or landing on leaves, the "splash" particles always are a rich green and don't depend on the biome.
What I expected to happen
The particles should change color based on the biome
How to reproduce
1. Go to Savannah, Mesa Plateau or some other biome with brownish leaves.
2. Fly up high and drop. The particle colors will not be brownish but rather dark green.
Related issues
is duplicated by
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Confirmed.

Interestingly, the breaking particles work fine.

Confirmed in 1.7.2

Still in 1.7.4 and 1.8 snapshots

Still affects 14w10x

Confirmed for 14w25b.

And for 14w31a.

and 14w32b.

14w34d

Still in 1.8.7

Confirmed for
15w51b

Even though it is not directly the same bug, particles created by iron golems and by sprinting have this problem as well

Particles from hard materials should be removed completely. It looks weird. You won't whirl up dust when running on stone, wood or glass.