Since 24w33a, the debug crosshair is rendered behind camera overlays (e.g., the pumpkin overlay), making it barely visible. This is inconsistent with the regular crosshair, which is still rendered on top of camera overlays.
Since 24w33a, the debug crosshair is rendered behind camera overlays (e.g., the pumpkin overlay), making it barely visible. This is inconsistent with the regular crosshair, which is still rendered on top of camera overlays.
(Unassigned)
Confirmed
Platform
Low
Debug, Rendering
1.21.5, 25w21a, 1.21.6 Pre-Release 1
Retrieved
Can confirm in 1.21.6 Pre-Release 1.
Here are screenshots to see the difference:
[media][media]