The bug
If an enough number of waypoints are rendered on the locator bar, they can partially hide some elements of the HUD such as player XP level, hearts or hunger points.
How to reproduce
Summon a bunch of armor stands.
Apply a
waypoint_transmit_range
attribute of a large value, for them to be able to display as waypoints.Look at their position and then look down for the arrows to display.
Notice the locator bar.
Expected result
The HUD elements wouldn’t be hidden by the waypoints.
Observed result
The waypoints partially hide the HUD elements.
Linked issues
is duplicated by 1
relates to 1
Attachments
Comments 2
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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Can confirm.