mojira.dev
MC-296403

Locator bar waypoints can partially hide some elements of the HUD if enough of them are rendered

The bug

If an enough number of waypoints are rendered on the locator bar, they can partially hide some elements of the HUD such as player XP level, hearts or hunger points.

How to reproduce

  1. Summon a bunch of armor stands.

  2. Apply a waypoint_transmit_range attribute of a large value, for them to be able to display as waypoints.

  3. Look at their position and then look down for the arrows to display.

  4. Notice the locator bar.

Expected result

The HUD elements wouldn’t be hidden by the waypoints.

Observed result

The waypoints partially hide the HUD elements.

Linked issues

Attachments

Comments 2

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

Full Version HistorySnapshot Version HistoryThe official Minecraft feedback site

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

syarumi

(Unassigned)

1403248

Community Consensus

Expansion A

(Unassigned)

25w15a

Retrieved