Certain F3 elements clip into others due to being too long, as this cannot be avoided by attempting to rearrange by enabling and disabling certain settings for the sake of spacing. The most notably affected of these is the text enabled by “chunk generation stats” (noise router), however it also affects the “debug charts: [F3+1]…etc” line that cannot be disabled in the F3 customization menu. The severity of this issue is affected by GUI scale.
This issue can be fixed by making these lines not so long by creating line breaks (like how many other options do this, like for example the text enabled by “player position” isn’t all one line to prevent being too large.
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This is not the same ticket as MC-243211, this one specifically affects lower GUI scales too.
There are always gonna be GUI scales this issue affects, and depending on the resolution there might be some that it doesn’t. The fact that text in the debug overlay can overlap is MC-243211, regardless of GUI scale. Just because the contents of the debug overlay have changed doesn’t mean this is a different issue.
It’s not, because this issue is specifically about the excessive length of the two afformentioned lines, regardless of GUI scale.
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We're tracking this issue in MC-243211, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as invalid. Please take a look at the parent ticket (MC-243211) and see if an explanation is provided there in the description of the ticket or in the comments for why this issue is invalid.
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