Smashing a sulfur cube with a block inside of it will not trigger advancement “Over-Overkill“
Steps to Reproduce:
Summon a Sulfur Cube, then put a block in side of it
Give yourself a mace, enchant it with Density V, then fall from roughly 30 blocks to land a mace smash toward the Sulfur Cube
Take notice if the advancement toast has popped out
Expected Result:
The “Over-Overkill“ advancement toast will pop out
Actual Result:
Although the damage dealt is larger than 50 hearts, the toast does not pop out
Linked issues
is duplicated by 1
Comments 5
This happens in all cases of the attacked entity being invulnerable to the incoming damage. This is intended for creakings (see MC-278365) and presumably for all other cases as well. However, I will confirm this report to ensure Mojang understands the full scope of this interaction.
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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There should be an advancement player_hit_entity that still works on invulnerable entities, just checks if the player is attacking regardless of whether they do damage. Would be great for minigames.
A sulfur cube that has absorbed a block is resistant to damage.