Player skin rendering is messed up when the Improved Transparency setting is enabled.
Edit: Unfortunately the issue is barely visible when viewing the attached video on the web, so I’ve uploaded a screenshot as well.
Environment
macOS Tahoe 26.5.2
Linked issues
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Comments 3
Can confirm. Also relates to MC-310149 as the flickering effect is the same on glass and player skins, thought strangely doesn’t appear on any other similarly transparent blocks (slime, honey, stained glass, copper grates, etc)