When you attempt to move the cauldron using piston the game crashes.
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is duplicated by 1
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Can reproduce, caused by Improved transparency setting.
Steps to Reproduce:
Enable Improved Transparency
Place a cauldron, fill it with water
Place a sticky piston with the sticky face next to the cauldron.
Place a lever next to the piston.
Activate the lever.
Observed Result:
The game crashed: render frame
Error: java.lang.IllegalStateException: Render type solid_moving_block does not have OIT pipelines set up.Game crashes.
Can confirm, after following @TheMightyDark’s steps, the game crashes with the following crash logs:
Seems related to MC-309394
I’m unable to reproduce this issue