mojira.dev
MC-310235

The game crashes when a piston pushes a water cauldron with the "Improved Transparency" option enabled

When you attempt to move the cauldron using piston the game crashes.

Linked issues

Attachments

Comments 7

I’m unable to reproduce this issue

Can reproduce, caused by Improved transparency setting.

Steps to Reproduce:

  1. Enable Improved Transparency

  2. Place a cauldron, fill it with water

  3. Place a sticky piston with the sticky face next to the cauldron.

  4. Place a lever next to the piston.

  5. Activate the lever.

Observed Result:

The game crashed: render frame
Error: java.lang.IllegalStateException: Render type solid_moving_block does not have OIT pipelines set up.

Game crashes.

Can confirm, after following @TheMightyDark’s steps, the game crashes with the following crash logs:

[media]

can confirm in snapshot 5

Doesn’t occur on empty cauldrons, lava cauldrons or powder snow cauldrons.

nolimitzs

(Unassigned)

Confirmed

Platform G

Very Important

Crash

26.3 Snapshot 4, 26.3 Snapshot 5

26.3 Snapshot 6

Retrieved