Discovered while testing MC-312206.
Freezing the game using the /tick command pauses just about every animation in the game, be they animated blocks or animated entity geometry. The enchanted item glint is an unaccountable exception.
To reproduce:
drop an enchanted golden apple
/tick freeze
observe
Expected results: the glint would be frozen in place, just like everything else in the world.
Actual results: for some reason, it still moves.
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relates to 1
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Comments 3
Hello!
I wouldnβt call this a bug, because when you do /tick freeze, it freezes your server. The glint animation is handled client-side, the tick rate doesnβt have to do anything with it.
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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