we had a survival map for quite some time, when maps were able to be duplicated we decided to make maps for both of us (there are only two people on the server) it worked fine until item frames were added, then we wanted to make waypoints on our map using more duplicate maps and item frames. duplicating done with an empty map.
when we put the first two maps in the item frames it worked fine, but on the third extra map we noticed it didn't make a green arrow on our map. so taking it off and using the other version of the map in my hand made the green arrow appear. but then I "fell" through the map myself, so I quickly swapped back with the map on the frame, I broke the frame but the arrow stayed, however i was still not on the map. i later walked into an uncharted area to see myself for a second or two under the terrain being charted.
Steps to Reproduce:
1. duplicate a large map use the duplicate to make more copies (I think the issue lies here)
2. put the maps in various item frames around a world, we put ours in the villages we found.
3. you will notice on the 5th active map (there was me and my friend with maps on at the time, as well as two maps already working perfectly) will not show on the item frame, the actual map will be there, but not the green arrow. like I said through experimentation I noticed that the arrow still existed it was just under the terrain.
One line fix by @unknown can be found in this comment
Linked issues
is duplicated by 12
relates to 5
testing discovered 1
Attachments
Comments 77
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Still present in version 1.5
Are there any plans to resolve this? I think it is a major impediment to widespread map usage.
On this OSX, playing version 1.5.2, you can see some z-fighting while tilting the map; the hidden markers flicker to view (see attached images).
13w25c SMP Windows7,Java7,64-bit
3 rd copy at scale 1:2, never changed scale during copies
the other two hung in frames, green pointers show correctly
hung inside the map range
noticed after server restart
white pointer is drawn between paper and map pixels
MC-3416_z-order.png
: upper right is the round white pointer
Got the same thing happen in 1.12.1.
After placing a map into item frame and breaking it several times the green stationary marker stopped appearing. The white player marker is still working.
[media]
@Vindicar Can you elaborate? Did you just left click the map out of the item frame, or break the item frame altogether? Is this bug reliably reproducible?
This bug report is in a bad state because the current description does not fit the current bug. It's a different bug with the same syndrome.
I am closing this report; the issue this ticket was about when it was created appears to have been fixed ages ago.
For any kind of player marker not appearing on maps in frames, go to MC-126810.
If you still experience this issue, please create a new report (unless someone else already has). This ticket is a mess currently.
they didn't involve as much info though, eh as long as its fixed π