My anti-aliasing works in 1.6.4 but doesn't in 1.7
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I have also tried getting AA to work in 1.7 to no avail. Have tried various settings in the nVidia Control Panel as well as making a custom profile in nVidia Inspector with the executables added and overriding the AA values. Would love to hear if anybody else has managed to get it to work.
I got it to work by forcing FXAA but it still looks weird as the blocks are not as smooth as I want them to be
Is this still a concern in the current Minecraft version 1.7.9 / Launcher version 1.3.11 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Still an issue for Minecraft 1.7.9 and 14w18b.
You will have to set up a multisampled FBO to fix this issue. Look up GL_EXT_framebuffer_multisample
So AA has never actually been supported internally to Minecraft, the only way of getting it is by forcing the application to have AA through your driver control panel. Nothing is "broken" because you were effectively forcing a setting that was never internally supported in the first place. As support for AA would require writing new code, this is a feature request, not a bug, and so is closed.
Did you force the AA or did you set it to let the application decide ?