I spawned a bunch of Zombie Pigmen (about maybe a hundred), then I killed them and noticed that each dropped golden swords have the same durability of 25 hits. (see picture "Durability").
I did the same with Skeletons (about maybe fifty) and as you can see in picture "Correct", here, the randomness in the durability of dropped gear works fine.
EDIT : still a concern in 1.8.1-pre3. See new picture
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Cannot confirm... Is this still a concern in the current Minecraft version 1.7.4 / Launcher version 1.3.8 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Is this still a concern in the current Minecraft version 1.8.1 Prerelease 3 / Launcher version 1.5.3 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Is this still a concern in the latest Minecraft version 13w48b? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.