Due to the changes made earlier in I believe... 13w38a. There were changes on how mobs would spawn in chunks and this causes problems with them spawning above 79. I don't know if this issues has been reported already and or is planned to be fixed or is for a future feature, I just thought it might have been a bug in the mob spawning.
Natural mob-spawns ( above LC 79 ( To my knowledge )
NOT affected;
Mob Spawner's
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Thought I should mention, I actually do have hostiles spawning. I'm not sure if its a normal rates but it doesn't seem as obviously broken as I thought when I last commented.
Is this still a concern in the current Minecraft version 1.7.4 / Launcher version 1.3.7 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
I think I understand this problem now. It's a consequence on how the LC value is treated. If you create a single player world, flat, with the following parameters:
2;7,59x1,15,1,3,2;1;biome_1
You may enjoy the peaceful world. But when you start to add blocks and increase the LC value, mobs starts spawning.
I haven't verified if the LC value was handled differently in the past, my test was conducted using 1.7.4.
Is this still a concern in the current Minecraft version 1.8.1 Prerelease 3 / Launcher version 1.5.3 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Cannot confirm.
Please do not mark issues as private, unless your bug report is an exploit or contains information about your username or server.