On a server, I have a double piston extender with a quartz block at the top with a block of red sand on top of that. It's a gate that is connected to a daylight sensor. The pistons both raise the quartz and sand, then drop when morning hits. After a few nights, the red sand will turn to regular sand (hasn't happened in front of me).
What I expected to happen was...:
The red sand wouldn't turn to normal sand.
What actually happened was...:
The red sand turned to normal sand.
Steps to Reproduce:
Difficult to reproduce. Could be latency sending a goof-up between the client and the server? Not sure. The only steps I could recommend is building a vertical double piston extender and set it on a pulse generator, and just wait I suppose.
Comments 3
Confirmed in 1.8.7: http://www.youtube.com/watch?v=wtBS62Xyoa4 (this is why bugs shouldn't become features... "zero-tick pistons"? That sounds more like a hack than something intentional.)
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.
Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been delivered.