When I Make An System To Use The New Implemented Funcion, The Item Frame Item Detector, When I Place An Piston To Break The Item, And Active It, The Redstone Goes To An Infinity Loop!!! Some Screenshots:
1'st :
http://imgur.com/cJp5FTU
I Have Made The Simple System, And Not Activated It.
2 :
http://imgur.com/yNdZHZx
Here I Have Activated The System, The Piston Brokes The Item-Frame And It's Continue Sending Redstone Signal.
3 :
http://imgur.com/iel1NXe
And Here I Have Broke The Piston, And It's Continue Sending Redstone Signal.
Steps to reproduce:
*Put an item frame at a block
*Put a comparator output to the block
*Put some item in the item frame
*Destroy the item frame by piston
--> Comparator output does not change until a new item is placed in a new item frame
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Comments 9
Is this still an issue in the latest snapshot 16w44a? If so please update the affected versions.
This is an automated comment on any open or reopened issue with out-of-date affected versions.
Merged into MC-120986.
Confirmed, see screenshots.