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MC-48017

Redstone output of item frame not updating when destroying item frame by piston / killing by /kill @e[type=ItemFrame]

When I Make An System To Use The New Implemented Funcion, The Item Frame Item Detector, When I Place An Piston To Break The Item, And Active It, The Redstone Goes To An Infinity Loop!!! Some Screenshots:

1'st :
http://imgur.com/cJp5FTU
I Have Made The Simple System, And Not Activated It.

2 :
http://imgur.com/yNdZHZx
Here I Have Activated The System, The Piston Brokes The Item-Frame And It's Continue Sending Redstone Signal.

3 :
http://imgur.com/iel1NXe
And Here I Have Broke The Piston, And It's Continue Sending Redstone Signal.


Steps to reproduce:
*Put an item frame at a block
*Put a comparator output to the block
*Put some item in the item frame
*Destroy the item frame by piston
--> Comparator output does not change until a new item is placed in a new item frame

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Comments 9

Confirmed, see screenshots.

Confirmed for 14w34b

Confirmed for 1.8.3

The enviroment is supposed to contain pc details.

Confirmed for 1.9.3 pre-3

Is this still an issue in the latest snapshot 16w44a? If so please update the affected versions.

This is an automated comment on any open or reopened issue with out-of-date affected versions.

Fabricio

(Unassigned)

Confirmed

Minecraft 14w06b, Minecraft 14w34b, Minecraft 1.8.3, Minecraft 1.8.8, Minecraft 15w49b, ..., Minecraft 17w16b, Minecraft 17w17b, Minecraft 17w18b, Minecraft 1.12 Pre-Release 2, Minecraft 1.12.1

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