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MC-51269

Not all mobs flee from creepers

In the latest snapshot, the new general mob AI makes some mobs run from creepers when they are about to explode. However, they seem to not do it very often. I've spawned a creeper, with several zombies, skeletons, creepers, and witches around it a number of times, ignited it, and about an average of 1-3 out of ten actually ran. It may have been improved since 14w11, may be intended.

Linked issues

Comments 6

Confirmed for 1.8.1-pre3, but expanded to all mobs.

This is intended, since mobs no longer run away from exploding creepers since 1.8.1-pre1.
http://minecraft.gamepedia.com/1.8.1-pre1#Changes

No mobs run away from creepers as of 1.8.1-pre1.

Paul Smith

(Unassigned)

Community Consensus

Minecraft 14w11b, Minecraft 14w18b, Minecraft 14w19a, Minecraft 14w21b, Minecraft 14w29b, ..., Minecraft 1.8-pre1, Minecraft 1.8-pre2, Minecraft 1.8-pre3, Minecraft 1.8, Minecraft 1.8.1-pre3

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