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MC-53928

Dispenser Randomizer Count:0 does not work when the clock is too fast

When you update the blockdata of a dispenser to have a command block randomizer and you power the dispenser with a very fast clock (did not try with ultra fast) then command blocks inside will start to dissapear no matter how you set up the Count argument (capital, non capital, Count:0b,Count:0,....)

Command used:

/blockdata ~ ~ ~5 {Items:[{id:minecraft:command_block,tag:{BlockEntityTag:{Command:say 1},display:{Lore:["1"]}},Slot:0,Count:0},{id:minecraft:command_block,tag:{BlockEntityTag:{Command:say 2},display:{Lore:["2"]}},Slot:1,Count:0},{id:minecraft:command_block,tag:{BlockEntityTag:{Command:say 3},display:{Lore:["3"]}},Slot:2,Count:0},{id:minecraft:command_block,tag:{BlockEntityTag:{Command:say 4},display:{Lore:["4"]}},Slot:3,Count:0},{id:minecraft:command_block,tag:{BlockEntityTag:{Command:say 5},display:{Lore:["5"]}},Slot:4,Count:0},{id:minecraft:command_block,tag:{BlockEntityTag:{Command:say 6},display:{Lore:["6"]}},Slot:5,Count:0},{id:minecraft:command_block,tag:{BlockEntityTag:{Command:say 7},display:{Lore:["7"]}},Slot:6,Count:0},{id:minecraft:command_block,tag:{BlockEntityTag:{Command:say 8},display:{Lore:["8"]}},Slot:7,Count:0},{id:minecraft:command_block,tag:{BlockEntityTag:{Command:say 9},display:{Lore:["9"]}},Slot:8,Count:0}]}

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Comments 6

can you please be a bit more specific, I don't get what you're trying to say

/blockdata ~ ~1 ~ {Items:[{id:minecraft:command_block,tag:{BlockEntityTag:{Command:say 1},display:{Lore:["life"]}},Slot:0,Count:0},{id:minecraft:command_block,tag:{BlockEntityTag:{Command:say 2},display:{Lore:["is"]}},Slot:1,Count:0},{id:minecraft:command_block,tag:{BlockEntityTag:{Command:say 3},display:{Lore:["beautiful"]}},Slot:2,Count:0}]}

use the above command to update the blockdata of a dispenser. Connect the dispenser to a fast clock (2 hoppers with a TransferCooldown set to 1). Place a comparator 2 blocks after the dispenser (the direction it is facing) that has a setblock air command inside it, to set the block to air again after the command block that the dispenser places has been executed. Watch the command blocks disappear from the inside of the dispenser even though they have a Count of 0.

I have also added a picture of what the contraption should look like.

cannot reproduce with your setup and commands, the blocks remain inside the dispenser

Updated the description: Added the command I used. Also recorded and uploaded another video:

Youtube video

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.

Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been delivered.

Ticket resolved as incomplete, because no answer in a reasonable amount of time (1+ year), if it still happens, please update the ticket.

EscoreFairplay

(Unassigned)

Unconfirmed

Minecraft 14w17a, Minecraft 14w18b, Minecraft 14w19a

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