Normally, when you fall from high enough and land on a block, there is a wave of particles. This effect is completely negated if you land - from any height - on the edge of the block. This can be done by finding a ledge, sneeking to the edge and then flying upward and dropping. I have tried this in all versions after the shockwave effect was added and they all give the same result.
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I suppose that is true but this also occurs if you land on the original block but even if you are close to the edge.

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.
Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been delivered.

Confirmed in 1.8.2-pre6. Dupe of MC-1133.

Not a dupe on grounds that this doesn't talk about footsteps being silent.

It's the same problem- Minecraft doesn't check for the block you are standing on, it checks for the block directly below you.

@unknown is right. When the center of the player / entity is over the corner of the block, the block below the center of the player is checked.
This is because you're actually on the block next to it, which is air, leading to no particles.