Block models show "error block" when having coordinates outside the range (0,0,0)-(32,32,32). There is absolutely no point in restricting the coordinates of the block models. XRAY pack prevention shouldn't be a reason. By "error block", I mean this:
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If I understand you're trying to make a large block. Please correct me if this is an incorrect assumption.
This is working as intended, because otherwise large models can be used to create an XRAY pack easily.
You can create an XRAY pack easily without large models........ Also, large models have a whole bunch of possibilities. One example is JesperTheEnd's Mario in Minecraft, which uses such large models. And besides, there are anti-xray plugins on servers. And if you're THAT worried about XRAY packs, then just implement anti-xray functionality in vanilla.
You can't, actually. This allows you to pinpoint a given block type with perfect accuracy, which a vanilla pack cannot do.
Regardless, I didn't implement this, Mojang did. This site is for bug reports only. For feature suggestions or changes please see: Minecraft Suggestions on Reddit.s
Cannot reproduce with coords less than 0. Post model json file?