Put the summary of the bug you're having here
after setting the game's memory usage to 4 gigs (I had previously tried 2) and change the draw distance to 32 chunks, I expected the game to render out 32 chunks away from me, but instead it ceased loading chunks beyond the original 16 away, and when I flew around to the edge I found that I was able to freely fly down into the void without the chunks that should have been there loading, or any others loading for that matter.
this problem persisted even after reducing the draw distance back to 16 or below
Steps to Reproduce:
1:set maximum memory usage to 4 gigs
2:set draw distance to 32
3:move around
Attachments
Comments 4
Increasing the render distance causes chunks to stop rendering/loading. Waiting for a minute and/or pressing F3+A a few times solves the problem.
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.
Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been delivered.
Please force a crash by pressing F3 + C for 10 seconds while in-game and attach the crash report (
[minecraft/crash-reports/crash-<DATE>-client.txt|http://hopper.minecraft.net/help/finding-minecraft-data-folder]) here.