mojira.dev

Noproct

Assigned

No issues.

Reported

MC-92993 Bad frametimes and micro-stuttering Invalid MC-81602 (Cave) spider eyes sometimes flicker (Texture Z-Fighting) Duplicate MC-76924 Render distance above the server settings reduces Framerate Duplicate MC-70852 Baby zombies take suffocation damage when they jump in a 2 tall celling Duplicate MC-69691 Minecart with furnace makes noise when not moving Duplicate MC-69127 The world re-renders each time you move the Mip-Mapping slider Works As Intended MC-68429 "Sprinting" in minecarts changes FOV Duplicate MC-68427 "Sprinting" when swimimng changes FOV Duplicate MC-68300 Mobs and leads sometimes do not render Incomplete MC-67614 'cloud' particles visible on Particles:Minimal setting Duplicate MC-66814 Passive mobs still spawn on chunk creation if /gamerule doMobSpawning false Duplicate MC-66373 Sand, red sand, gravel and anvil flickers after hitting ground Duplicate MC-65194 Not enough memory allocated for long render distances Invalid MC-65116 Beacon does not return unused iron/emerald/gold/diamond when broken Duplicate MC-64004 Incorrect age for cactus and sugar canes Works As Intended MC-58778 Some blocks like water/lava source blocks and grass do not update properly after generation Duplicate MC-53968 Particles for Destroying Redstone Dust are Missing Duplicate

Comments

Guess what. Still not fixed in 16w05b.

This is still an issue in 15w51b.

Can't you at least move the legs in the model a tiny bit forward? They are slightly off.

This is still an issue in 15w50a.

Not quite fixed in15w49a. Legs are not exactly in the "socket" (off center) and there is still some z-fighting going on.

This is still an issue in 15w47c.

Still in 15w47c. All blocks that move including the piston 'flicker' when extending/retracting the piston. The effect becomes less and less noticable with higher FPS.

Yes it is still an issue in 15w47c.

Still in 15w47c. I only tested swimming. Works only if you press the sprint key, double tapping forward does not work. What is wierd is, that I did some speed testing and 'sprint swimming' was consistenly faster than swimming. I had 2 block deep water. Maybe this came from touching the ground?

Still present in 15w47a. Also affects cave spider eyes.

A similar effect can be observerd with skeleton legs. Also present in 15w31c

"Works as intended" is silly. I know it's engine thing, the sound is bound to particles, but, it would make more sense if you CAN HEAR THE RAIN WHEN IT'S RAINING. Also confirmed for 1.8.3.

I don't get this, on one hand I always bump in to zombie pigmen when I use minecarts in the nether eventhough they have enough space to move away, on the other hand, rails are effective at keeping mobs out of a perimeter. I need to do some testing.

In the past, wither skeletons spawned in 2 high space, not just 2,5, but they immediately started suffocating in the roof. It seems that this was changed to 3 high (confirmation needed) to solve the problem.

Works as intended. White wool is the only wool that is accepted by villagers since 1.8. They will sell different colours though.

It seems to be fixed for me in 1.8.2-pre6 AND in 1.8.1.

This happens because minecarts 'cut corners' and visually go through solid blocks. I attached a screenshot of a minecart 'cutting corners'. It affects 1.8.2-pre6.

Maybe useful info: Blazes are slowed down by lava when falling (they do not fall through lava like through air).

I confirm for 1.8.2 pre6

Yes that is MC-54545 but it is not MC-76924. Please read the bug report once.