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MC-69720

Nether Fortress generation problem

For some reason a new survival world i created in the 1.8-pre2 snapshot did not spawn chests or blaze spawners in an entire nether fortress. However, when i created a creative world to see if the same thing happened the fortress spawned like normal with chests and blaze spawners. I do not know if it was just a world generation problem or if it is a bug. Thought I might as well bring it to mojang's attention. The attached picture shows where a spawner should be. (No, i did not mine ouut the spawner)

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Can not reproduce.
See 2014-08-28_18.36.10.png
seed: -2440829289729171825
x:-849 y:77 z:-905

Please provide seed and coordinates.

I don't know if this is related but i experienced the same thing.
Because of the glowstone bug MC-49126 we deleted the entire Nether (the DIM-1 folder).
When it regenerated the terrain the spawners where missing.

Seed: 5422167314822212631
Coords for spawner: x:-396 y:76 z:-136

I am experiencing this problem in 1.8.1 pre-releases 2 and 3. I didn't test pre-release 1, but the problem was not occurring in 1.8.0. No monster spawners or chests generate in the fortresses. Example: seed=-3320457680109975269, coordinates=(351x, 55y, 187z); (394x, 55y, 174z).

I've tried a few tests now. On the same computer, with the same version of Java, using the same seed and visiting the same coordinates, on any of the pre-releases, and in single player or on a server, I cannot reproduce this bug in a newly generated world. However, on the server where I first experienced it, it keeps happening not matter how many times I delete and regenerate the chunks. I don't know what to make of that.

7 more comments

Is there any way to reproduce this without messing with the world save?

I did not find a way to reproduce this without messing with the world save. That is why I called it '"corrupting" data by deleting parts of it'.
For that reason, I would consider this a minor issue. Nevertheless, if a developer has time to spare, they might be able to make the game more robust against such inconsistencies (that are, data in the "Fortress.dat" file for world in not yet generated or deleted chunks). At least at my team we like to keep these things around for these times.

Confirming this on 1.10.x.

Most likely invalid due to messing with the world save. @unknown from MC-107367, @unknown from here, and @unknown from here all messed with the world save in some way.

Cannot reproduce. Please provide proper reproduction steps that don't require messing with the world files.

Wyatt S

(Unassigned)

Community Consensus

Minecraft 1.8-pre2, Minecraft 1.8, Minecraft 1.8.1-pre3, Minecraft 15w43c, Minecraft 15w47b, Minecraft 1.9.4, Minecraft 1.10.2, Minecraft 16w38a

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