Summary:
Placing an Armor Stand acts like a block and removes certain blocks(Tall Grass, Fern, Vine, 1 Thick Snow Layer, 2 high grass and ferns) in an area that Armor Stand takes.
Justification:
You might think that this is WAI because Armor Stands are supposed to be behave like blocks so they will remove these blocks. But here are the reasons why I think that is not the case:
You can place blocks listed above again at the Armor Stand's position.
Other entities that behave like a block(Item Frame, Painting) do not break any block when placed.
Armor Stands can
Be stacked in 1 place
Be moved by Pistons
Ride Minecarts
Go into the portal
Activate Pressure Plates
Which indicates it is a lot like a mob with movement speed 0 than a block.
Demonstration Video
Environment
OS : Windows Vista Home Premium K SP2 32bit
CPU : AMD FX-6100 Six-Core Processor @~3.3GHz
VGA : NVIDIA GeForce 7025 / NVIDIA nForce 630a
RAM : 3070MB
Available VRAM : 1535MB
Available Storage : 141GB
Java Version :
java version "1.8.0_25"
Java(TM) SE Runtime Environment (build 1.8.0_25-b18)
Java HotSpot(TM) Client VM (build 25.25-b02, mixed mode)
Linked issues
relates to 2
Comments 8
@unknown How armor stands are designed to work like blocks?
They can be stacked in exactly same place multiple times,
You can place removed blocks again after armor stand is placed.
They don't move around. Armor stands, paintings, and item frames are all entities that are pseudo-blocks.
@unknown Except Armor Stands can
Be moved by Pistons
Ride Minecarts
Go into the portal
Activate Pressure Plates, etc
They behave a lot like mobs withgeneric.movementSpeedset to0.
I guess its WAI, since these blocks you mentioned aren't solid.