mojira.dev

yut951121

Assigned

No issues.

Reported

MC-80501 Smooth lighting is asymmetric Works As Intended MC-80500 Snow layer placed against the side of another snow layer are placed one block too far out, only when there's a block where snow would go normally Fixed MC-75477 Broadcasting records sounds outside of game Invalid MC-75475 Possible to place water/lava through cobweb Duplicate MC-75474 Deceleration / Acceleration in liquid is affected by order of action Duplicate MC-75472 Going into achievements or stats menu unpauses game for a short time Duplicate MC-75465 Vignette effect's visibility is not being updated according to light level when GUI is hidden Fixed MC-75464 Placing Armor Stand removes certain blocks in that area. Works As Intended MC-75344 Wolf model is not centered visually Fixed MC-75022 Failed jump is tolerated/Impossible movements possible Confirmed MC-72841 Pick block does not exchange items on survival Duplicate MC-69597 When riding pig, right-click action is done Duplicate MC-69595 Chickens suffocate when colliding with opaque block above them. Duplicate MC-69594 Using /setblock to delete tile-entity block fails and succeeds at the same time Duplicate MC-28467 Comparator doesn't update its texture properly in certain setup Duplicate MC-18816 Water/Lava placed on pre-existed one creates block breaking particles Duplicate MC-12044 Some blocks(Chests, Signs) are not drawn at far distance Duplicate MC-11482 Pistons behave differently depending on their location (not a directional problem!) Duplicate MC-10735 Entities disappears on edge of screen Duplicate MC-10734 merged TNT Minecarts explode instantly when hitting a block even if it was already activated Duplicate

Comments

So this is WAI
I totally understand how it works

Armor stand works for creative in 15w45a

This isn't really related to MC-64183. Only besides that the main topic being liquid.
I think this issue was, in fact, MC-48616, because they were fixed at the same time.

This is not a dupe of MC-57899 because it is not about the line of sight nor hitbox, but a visual model of wolf entity. Anyway, this has been fixed in 15w45a.

Is this even a bug? Please comment what you think, reporters!

This is possible in recent 1.9 snapshots. I think no devs have ever noticed this ticket. Should this be resolved as fixed?

Well I don't really know if it should but items actually have random line of sight when dropped. You can verify this by testfor command with rotation arguments. (Or empty entitydata command) So my point is that Item having random line of sight is not a bug.

@@unknown Possible workaround: Break the block behind the frame.

False, they are using 'inactive' model which is 1/16th block thick. In fact, Minecraft was using wrong model for items since very first time I believe. I think this is more consistent now since carpets also have exact same thickness.

[media]

This is not a duplicate of MC-65834.

Title should be something like "Possible to place another snow layer block on top of stack 7 snow layer"

@@unknown


What the description says is

The new direction hitbox animation is incorrect for ... Items

And what I've said is

Items having random line of sight is not incorrect.

Items having random line of sight is not incorrect. They actually face random direction when thrown/dropped. Tested it with commands. https://www.reddit.com/r/Minecraft/comments/2klaoj/cmd_bulk_tile_randomization/

Well I now think that this is not a bug, but a feature request. Any mod can resolve this as invalid.

Please provide at least one of following:

  1. How to reproduce

  2. World download

  3. Demonstration video

https://www.reddit.com/r/Minecraft/comments/2w2p73/minecraft_182pre7_almost_there_just_one_more/con1q96

williewillus: The fishing rod bug wasn't a bug :/ What happens if you deplete the carrot on a stick? You get your rod back. I don't get how attaching a carrot removes the magical spells on a rod.

@unknown Some confusion has been going on and you've commented with additional clarification. Including those in the description would be nice.