mojira.dev
MC-76793

Error messages are still displayed despite the "sendCommandFeedback" gamerule being set to "false"

The Bug:

Error messages are still displayed despite the "sendCommandFeedback" gamerule being set to "false".

Steps to Reproduce:

  1. Set the "sendCommandFeedback" gamerule to "false" by using the command provided below.

    /gamerule sendCommandFeedback false
  2. Execute a command that contains errors by using the command provided below.

    /say @a[name=?]
  3. Look at the chat.

  4. Take note as to whether or not error messages are still displayed despite the "sendCommandFeedback" gamerule being set to "false".

Observed Behavior:

Error messages are still displayed.

Expected Behavior:

Error messages would not be displayed.

Linked issues

Attachments

Comments 29

intended, all error messages for all commands will be send back, so you know what went wrong with a command

@FVbico I am creating a map that includes a JSON Book with clickable words that uses a command on click, one of them filling blocks and one of them removing blocks to open and close a gate.

I don't want the player playing my map to see the error message even if they try to close or open the gate while it's already closed or opened.

There should be two game rules for this. One that shows the error messages only and one that shows absolutely NO command feedback what-so-ever.

You can make it set a block at a copple of command blocks, that test for the gate when pressed, if open, they close the gate, it's not hard at all. Still intended behaviour.
Also, a new gamerule? That's a feature request, this site is only for bugs

Well, I didn't know that this was a feature in the first place.
If I knew that the game rule "sendCommandFeedback" is supposed to show error messages, then I would've submitted a suggestion through Minecraft Forum rather than submit a bug here.

Also, I'm only able to run one command per clickable word in the book, so I cannot set multiple Command Blocks sadly.
Two game rules which I previously mentioned would be great, though.

@PapiDimmi you shoudn't get any error messages when you use: "/fill [x1] [y1] [z1] [x2] [y2] [z2] [block]" or "/fill [x1] [y1] [z1] [x2] [y2] [z2] [block] [dataValue] replace" only when you use "keep" you will get an error message

19 more comments

Can confirm in 1.16.5 and 21w08b.

Can confirm in 21w11a.

Can confirm in 21w17a.

Can confirm in 1.17.1.

I'd like to request ownership of this ticket since the current reporter has been inactive since January 2015. I'm willing to keep this ticket updated and will continue to provide all of the necessary details.

PapiDimmi

Avoma

(Unassigned)

Confirmed

Commands

sendCommandFeedback

Minecraft 1.8, Minecraft 1.8.1, Minecraft 1.8.2-pre4, Minecraft 1.12 Pre-Release 5, Minecraft 1.12.1, ..., 1.21.4, 25w08a, 1.21.5, 1.21.6, 1.21.7

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