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MC-76972

FallingSand falls in real time

Unlike other entities, fallingsand renders in real time, meaning that if there is massive tick lag, it will appear to be somewhere other than where it actually is. This doesn't happen with other entities.

Linked issues

Comments 3

Anybody still able to reproduce?

Confirmed in 1.9. However, I discovered that there are a number of other things that also behave this way, so I'm going to merge them all into MC-76973. This report can be closed.

KingSupernova

(Unassigned)

Plausible

Minecraft 1.8.2-pre4

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