WitherBoss ribcage (torso) + tail is approximately 2 pixels out of alignment with shoulders + heads, from center.
Discovered while creating new texture, initially assumed to be my own error, after a few hours of research and adjustments I have concluded that based on the texture resolution it is incapable of being the fault. Lack of WitherBoss model prevents end-user solution.
Hopefully this can be slipped into 1.8.2 due to the relative easy solution of simply sliding over the torso and tail. (As even without OCD this is driving me crazy! lol)
Attached is a screenshot of the most dead-on view I could obtain, and a line depicting center (between center-two pixels of the skull).
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Yep, still present. Can't see it as well, which is probably why it was overlooked.
Default's screenie uploaded.
Is this still an issue in the most recent versions (currently that is 1.10.2, or 16w42a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time.
Thank you for your report!
We're resolving and linking this ticket forward as a duplicate of MC-194120, as that ticket contains more detailed information and/or has already been triaged by Mojang.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Can you try this without the resource pack?