/title, /particle, /playsound - and possibly other commands - have stopped respecting the "gamerule sendCommandFeedback false" at the server console
How to reproduce:
Console:
gamerule sendCommandFeedback false
Login
Run from console:
title playername title test
You will get a response "Title command successfully executed" when in fact you would expect to see nothing at all like it used to be.
This used to work in ... I think it was 1.8.3 (or earlier)? It's important to me to not get those responses when sendCommandFeedback is set to false. It would be very cool to get this fixed.
Thanks.
Comments 14
I have tried that. After setting "/gamerule commandBlockOutput false" the issue still remains.
And also, this isn't about command blocks. It's about running these commands from the console.
your sendcommandfeedback isn't set correctly then, I cannot reproduce your issue
also I did read it, but I wasn't sure if that could effect it
Cannot reproduce in singleplayer, maybe it's a server issue (as you seem to be using a Ubuntu server).
There are 3 gamerules that affect logging and feedback from commands: logAdminCommands, commandBlockOutput and sendCommandFeedback
And after turning them ALL off I still get the spam.
So I hope you fixed that before changing the status to "resolved".
@unknown I think you misunderstood, when turning all those camerules to false, it still outputs server executed command's feedback in the server log, for example /gamemode
/gamerule commandBlockOutput false
use this to hide any remaining messages