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This could be a very serious issue when using the elytra in pvp situations, as another player shooting at a flying player might not know about the incorrect hitbox, think they're hitting the player, but actually aren't.

Fixed for a future version, according to Jeb:
Made a bunch of tweaks in order to make this work, but it's kind of glitchy.
https://twitter.com/jeb_/status/652424700518342656
https://t.co/CyBTCqooyD (GFY of going through 1-block gaps)

Most likely fixed for the next snapshot, I agree. Resolving.

This ticket relates to my issue MC-98749