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MC-90659

Mobs that are on fire will not jump into water

When I set a mob on fire, it ran to the water, but instead of jumping in, it stood a block in front of the water.

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user-f2760

Back in 1.9.1-pre3 (MC-99745)

Block twenty-eight

Confirmed for snapshot 16w14a

Block twenty-eight

Confirmed for 1.9.4

[Mod]Les3awe

Confirmed for 16w20a

Block twenty-eight

Confirmed for 16w21b

Vitold Chernatinski

I'm still having this issue with the 1.10 official release.

[Mod] redstonehelper

@@unknown: Please force a crash by holding F3+C for 10 seconds and attach the resulting crash report here.

Anybody else able to reproduce?

.

I couldn't reproduce this in 16w39a. Mobs will jump into nearby water when on fire.

Block twenty-eight

It seems that zombies, skeletons, creepers, evokers, vindicators and villagers are not intelligent enough to run into water when burning (Tested in 1.11, creative mode, at night with flint and steel).

Block twenty-eight

The bug that some mobs (listed above) are not trying to extinguish themselves when on fire is still present in 17w13b.

Christopher Bullo

migrated

Community Consensus

Minecraft 15w42a, Minecraft 1.9.1 Pre-Release 3, Minecraft 1.9.1, Minecraft 1.9.2, Minecraft 16w14a, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 16w21b, Minecraft 1.10

Minecraft 15w45a, Minecraft 1.10 Pre-Release 1, Minecraft 1.10.2

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