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MC-94684

Lags in 1.9 (Snapshot) with Commandblocks

Tested in new world and old world.
Problem happens earlier in old worlds.

I tested it with this Command:

/particle happyVillager ~ ~5 ~ 0 0 2 0.01 10

Commandblock is in repeat-mode (activated via Redstoneblock).

In old worlds you need only 5 Commandblocks running this or any other Command like /testfor @e - in new worlds it needs up to 20 Commandblocks.

It needs vom 30s to 5 min to have those lags.
When the lags appear Mobs seem to be in slowmo.

commandBlockOutput is false

Linked issues

Attachments

Comments 18

Please attach the complete output of the "Game Output (Your Minecraft name) " which can be found on the fourth tab of the launcher to this ticket.

If the launcher closes after game start, please edit your profile and select "Launcher visibility" then, "Keep the launcher open".

OK, done - funfact: this time it was al little harde to reproduce the situation. It seems i am not the only one, who experience this issue. Hope Mojang will fix this, otherwise Adventuremaps and Server with some customization are history. This would be realy bad.

Dlawso the Really Lucky Rabbit

Outdated graphics drivers. Please update to 361.43.

Issue /gamerule logAdminCommands false

OK done, new Gameoutput is named fix, Problem still occurs.

8 more comments

Still a problem in 16w04a. Sure wish this would get looked at.

I think this is tied to another ticket (#MC-94438). I don't see lag on worlds with no mobs, even with hundreds of repeating command blocks (not that these are particularly interesting worlds).

It seems like Command-Blocks, which are running do make this problem much faster visible (the lags occour earlier), so yes my problem may relate to 94438.

seems fixed with 16w07a

CreativeGuy2013

fixed in 16w07a

Sebastian

(Unassigned)

Unconfirmed

Minecraft 15w49b, Minecraft 15w50a, Minecraft 15w51b, Minecraft 16w02a, Minecraft 16w03a, Minecraft 16w04a, Minecraft 16w05b

Minecraft 16w07a

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