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MC-96583

Riding entities down elevation deals damage on dismount

Riding a pig down elevation deals damage to pig and player once later dismounted or un-select / throw away the carrot on stick.

Off sync some how.

The more elevation change, the more damage dealt.

Example: https://www.youtube.com/watch?v=NzcJJdFWbp4

Linked issues

Comments 13

I think this issue instantly killed a mule with 13 hearts health when I dismounted, dropping the saddle, leather, chest, and all contents of chest. Later it brought a horse with 15 hearts and diamond horse armor from full health to 2.5 hearts. Both times dismounted at a height of 1 or two blocks.

I had this happen with 2 horses. The second horse didn't seem to take damage every time I dismounted but I have to test more. Using 16w06a and multiplayer 16w06a.

Mount up a hill. Jump off further down. It like the horse is in the ground.

Did some more testing...it certainly is from going up/down while riding horse. Damage when dismounting can be avoided if dismount is in any level of water.

3 more comments

Can confirm for 16w07a

Verified FIXED in 16w07b for both land and water dismount of horse causing no damage to horse or player. Nice job fixing this fast 🙂

I'm experiencing this again in 1.14 pre1.

Going down hill on a horse and then dismount damages the horse scaled to how much down hill, and it is worked around when you dismount in water. Exactly as before as far as I can tell.

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Community Consensus

Minecraft 16w05b, Minecraft 16w06a, Minecraft 16w07a

Minecraft 16w07b

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