When I edited an item to set its count to -1, it won't shift-click.
What I was expecting to happen was:
The item would teleport to the container.
What actually happened was:
The item didn't teleported to the container.
Steps to reproduce:
1-Edit any item and set its NBT tag "Count" to -1.
2-Shift-Click the item to a container.
3-Note that the item wasn't teleported to the container.
Comments 7
Perhaps because everyone else is p***ed by the activity spam you create by making tons of minor changes to the issue without using preview? (<-partially joke. Though, you could use the preview a bit more...)
Or, perhaps others do not have this problem, or find the issue too minor to bother (for example, if they do not edit counts to -1)?
But hey, think positively. Now you have one additional comment (this one), and at least this issue has not been resolved without fix yet. You still have hope!
On the issue: what do you mean by "edit an item's count"? What game feature is used for that? (Pardon my ignorance if it is some feature in snapshots, I haven't been following them too closely.)
You use the NBTedit or NBTexplorer to edit NBT data. You can also use the Ingame NBT editor which is a mod for 1.4.7. You go to a world/level.dat/Player/Inventory/4 entries the item that you have the count set to -1. Also a lot of map makers (including me) use the -1 count feature to make dispensers infinite for instance.
Can this be considered a bug if it has been influenced by a third-party program? Since NBTedit is needed to create a value that would be otherwise non-replicable, I don't think this can be considered a valid bug in Minecraft. Also, doesn't it make sense that shift-clicking less than nothing would do, well, nothing? That sounds like perfectly reasonable behavior for something that technically doesn't exist.
@unknown Yes, this is still considered a bug if third party programs are needed. NBT Data is an exception when we go into stuff like this. Although there is no point in having something with a count of -1 in your inventory, so this doesn't really matter, which is why it isn't discussed as much as needed.
hey why this isn't discussed?