When the game quits the launcher deletes the natives it can find. However when the launcher closes before the game quits, it can't delete any natives.
In the launcher log i says:
YOU CAN CLOSE THIS LAUNCHER IF THE GAME STARTED OK ----
YOU CAN CLOSE THIS LAUNCHER IF THE GAME STARTED OK ----
YOU CAN CLOSE THIS LAUNCHER IF THE GAME STARTED OK ----
(We'll do this automatically later ;D) ----
however doing this causes the natives to be unable to remove (themselves).
Linked issues
relates to 1
Comments 8
Native folder is successfully deleted. Marking as Cannot Reproduce for now.
Ok, now I can reproduce. Requires manual deleting.
Natives are deleted on next launcher start, see MCL-224.
Except it's not the same bug. That bug is regarding windows's behavior and not deleting the natives. The natives delete fine unless you terminate the program, then they build up.
Dinnerbone:
The launcher tries to delete natives at close, and if it can't it will try to delete on exit, and if it can't they will sit around. I have to make it delete old ones on startup later
Reopening because MCL-224 is working as intended, and Mojang has confirmed that this is not.
Cannot confirm with Windows 7:
Started launcher 0.9.5
Started 13w26a
Quit launcher
Quit game
Native directory gets deleted