Description: The query.armor_color_slot query, when used in any animation, entity file, render controller, etc outside of vanilla instances, will immediately crash the game when a player uses a resource pack with it and attempts to load into a world. This has been an issue since 1.16.100.51 and made its way to the full release. This needs to be fixed asap!
Below I have attached a sample resource pack to showcase the bug. I added an overlay color to the alpha channel set to return a value based on this query. Another instance in which I used it in the sample resource pack is to tell a cape render controller to render from the player entity file
Expected Results: using the query.armor_color_slot query with its additional arguments works properly in resource packs. It worked fine in 1.16.40.
Actual Results: any instance in which query.armor_color_slot is used in a resource pack, the game immediately hard crashes.
This seems to be fixed in the 1.16.200.57 beta, but NOT the 1.16.210.50 beta.
Nevermind, it happens in both betas.
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 bug was actually NOT fully fixed. I can still reproduce for 1.18.0+ on 32 bit / x86 releases. I experience no crash on the x64 / Render Dragon engine though.
Easy repro without resource pack:
Also can be used to crash any player if you have op perms